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John Emerson
John Emerson
VFX Artist
Wichita, Kansas, United States

Summary

Visual Effects Artist with over 5 years direct experience in game development and 10 years experience in project management.

Skills

Visual EffectsParticle EffectsVFXUV Mapping3D ModelingTexturingLeadershipPlanning

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Houdini
Houdini
3ds Max
3ds Max
Maya
Maya
EmberGen
EmberGen
LiquiGen
LiquiGen
VectorayGen
VectorayGen
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Photoshop
Photoshop
Affinity Designer
Affinity Designer
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
Procreate
Procreate
ToonSquid
ToonSquid
IlluGen
IlluGen

Productions

    • Video Game
      Poppy Playtime Chapter 4
    • Year
      2025
    • Role
      FX Artist
    • Company
      Mob Entertainment
    • Video Game
      Spectre Divide
    • Year
      2024
    • Role
      VFX Artist (Contract)
    • Company
      Mountaintop Studios
    • Video Game
      Tiny Tina's Wonderlands Season Pass
    • Year
      2022
    • Role
      VFX Artist
    • Company
      Lost Boys Interactive
    • Video Game
      Tiny Tina's Wonderlands
    • Year
      2022
    • Role
      VFX Artist
    • Company
      Lost Boys Interactive

Experience

  • Lecturer at Wichita State University
    January 2024 - Present

    Introduction to real time visual effects for games, demonstrating creating a simulated explosion in EmberGen, fires, ribbons, and other assorted niagara

    particle systems, meshes, and blueprints in Epic Games’ Unreal Engine 5.

  • VFX Artist (Contract) at Fateless Games
    March 2025 - August 2025

    Create visual effects using 3D meshes, shaders and materials, timelines, and particle systems in Unity.

  • FX Artist (Contract) at Mob Entertainment
    October 2024 - January 2025

    - Create visual effects using 3D meshes, rigs, animation, shaders and materials, particle systems, Chaos Destruction, blueprint logic scripting, and level sequences.

  • VFX Artist (Contract) at Mountaintop Studios
    June 2024 - October 2024

    - Create visual effects using combinations of 3D meshes, shaders and materials, and particle systems (Niagara).

  • Lead VFX Artist at Lost Boys Interactive
    February 2021 - March 2024

    - Manage the planning and production of all visual effects produced by the visual effects team for a project under the supervision of the project Art Director.

    - Create visual effects using combinations of 3D meshes, rigs, animation, shaders and materials, particle systems (Niagara), and blueprint logic scripting.

    - Assist in other areas of content creation as needed.

  • VFX Artist at Black Ice Studios, LLC
    December 2019 - January 2021

    -Create real time visual effects using a combination of meshes, shader materials, particle systems, and blueprints.

    -Assist in other areas of 3D content creation as needed.

    -Maya, Photoshop, Illustrator, Substance Designer, Unreal Engine 4,Plastic SCM